Recently the Wall Street Journal reported “How Motorola Fell A Giant Step Behind” by forgetting about innovation in the face of widely successful core products, such as the Razr and the StartTac a decade ago. Could user-generated content have helped the company?
First, a definition. “User-generated content (UGC) refers to various kinds of media content that are produced or primarily influenced by end-users, as opposed to traditional media producers, licensed broadcasters and production companies.” Source: Wikipedia, among the most prolific user-generated sites.
The value of user-generated content is among the most common questions that marketers ask these days. Beyond anecdotal answers, we won’t know the value for some time due to its immaturity as a business and technology practice. What we do know, however, is that people use user-generated content when presented. Consider Myspace, YouTube, Flickr and a host of other widely popular sites that have user-generated content as a core theme.
At the business level, “innovation” is a board room topic as companies are diligently trying to increase customer intimacy, product superiority and operational excellence. In fact, last year IBM spent over $300M on its innovation-laden marketing campaign, “What makes you special?”
The problem is that newly promoted executives, with impressive titles such as “Chief Innovation Officer” and “Innovation Czar,” organize groups to ferret out and implement ideas, but have poor success in generating valuable ideas. Most limit their inputs to:
- Cross functional, “informed” employees whose primary responsibility is to do their jobs, and a secondary goal is to participate simply because their superior asked them to – leading to ineffective participation.
- Customer panels, which often start producing great ideas, but concerns over follow through and a mismatch of the panel’s expectations and company commitment, often result in a migration towards individual problem solving.
- Management consultants who are concerned with coming up with statistically valid ideas – leading to watered down, copycat concepts, which are ultimately not “innovative.”
User-generated content can provide a solution. It presents the opportunity to connect with a consumer base – one that is passionate and already using or considering your product. It’s a two way communication; something previously only attainable through market research focus groups and surveys. Two examples:
- Dell uses IdeaStorm to solicit user input for new products.
- Eli Lilly and Company helped start Innocentive – a web based community that posts corporate R&D challenges and solicits scientific solutions.
So how could Motorola benefit from user-generated content? Here are some high level ideas:
- Build a social network: Provide the capability to link Motorola users with free content or services (such as text messaging). Allow users to recommend new product ideas. Create a competition for the wildest communication device and allow users to vote on them. Threadless.com’s whole business model is allowing users to create new t-shirt designs, solicit comments, and then sell the shirts.
- Ratings and reviews: Hundreds of consumer oriented sites already vote and review Motorola products – why not provide the same opportunity on Motorola.com? By learning from it, answering users, and fostering the conversation, the company can obtain significant insight. CNet allows its viewers to add comments and rate items in this manner.
- Tags: In the customer support area, allow users to tag responses with self defined taxonomy to allow a more user friendly searching experience. In fact, invite users to answer questions (social network) and rate responses (ratings and reviews). Many development groups use Del.icio.us as a way to share sites of interest.
- Blogs: Create a blog for the company and use it to test out new ideas, or use it as a communication channel. Solicit input and allow users to comment. The “Official Google Blog” is a great example of this.
- Games: Create an interactive game. Maybe it’s as simple as giving someone a tool to “build” and customize a phone. Maybe even create a new revenue channel for customized phones or skins. Timberland allows users to “Build their own boot.”
Still not sold on innovation and social networks? Last year, Procter & Gamble obtained 35% of its new product ideas from people outside the company through its program, Connect+Develop. Their short term goal is to increase this to 50%.
Does Motorola exhibit a unique problem? No, they just happen to be among the latest companies to exhibit new product launch problems. I look forward to feedback on how your company has used, or is using these new tools.